
#include "Base.h"
#include "DebugToolEvents.h"

namespace CasaEngine
{
	/**
	 *
	 */
	FPSChangeEvent::FPSChangeEvent( const int FPS_ )
	{
		m_iFPS = FPS_;
	}

	/**
	 * 
	 */
	int FPSChangeEvent::FPS() const
	{
		return m_iFPS;
	}

} // namespace CasaEngine
